Follow Us
September 8, 2014
Our early September release is here, and with it comes a plethora of new features, updates, and enhancements to the ZebraZapps editor and player. We’ve squashed a bunch of bugs, made some great developments with LMS packaging for SCORM 2004 and AICC, as well as added n...
July 30, 2014
New PROPERTIES and OUT Ribbons: Now easier than ever to give feedback based on a student’s previous answer or any time a value changes in the app.
ZebraZapps authors will really enjoy building interactions with newly added PROPERTIES and OUT ribbons in this release.
...
July 7, 2014
July’s early release brings to life a big, new design feature: The Font Manager.
With the new font manager an author can upload any font file (.otc, .ttf & .ttc) to their account. Once the font file has processed (just a few seconds), the font can be added and used i...
June 23, 2014
Keypads in your e-learning apps can help make a big difference with inputting numbers.
A simple keypad in a gadget allows your users/learners to input a decimal point anywhere in their answer. By default, this keypad includes a US dollar sign and rounds to two decima...
June 11, 2014
June 3, 2014
Sometimes you need a hand…
Custom cursors are now available for user actions at runtime in both mouse over and down states. This includes individual custom states for: clickable objects, movable objects, rotatable objects, text inputs and of course your very own defaul...
May 5, 2014
ZebraZapps Now Gives Authors the Ability to Publish Serious Games and Simulations for Mobile Devices!
The new ZebraZapps mobile feature gives authors the ability to publish real mobile apps for learners, any time or place they want without relying on a mobile Internet...
May 1, 2014
New this month in ZebraZapps!
Create captions and labels with the most powerful and easy to use visual editor ever. With this latest release, ZebraZapps authors now have the ability to add a text label to nearly every object on the stage.
By just pressing T on the key...
March 5, 2014
User gestures are user movements recognized by ZebraZapps objects.
ZebraZapps objects can react directly and/or send messages to other objects so they can react.
For example, a button might respond to the mouse pointer being over it, change when the mouse button is cl...
Recent Posts
Search By Tags
Featured Posts
October 13, 2016
March 24, 2016
March 11, 2016
August 4, 2015
July 23, 2015
July 14, 2015